Cancelled 3dfx Interactive Rampage GPU in the Wild, Put Through its Paces with Max Payne, Unreal Tournament & 3DMark 2001

EDITORIAL

3dfx Interactive is a name that will forever go down in the history books for the advances they brought to 3D gaming. If you’re unfamiliar with the legacy of 3dfx, have a look at this Technology Explained article we did a while ago. In some of the most exciting retro news in a long time, Martín Gamero Prieto has shown images of a working sample of the unreleased Rampage which he put through its paces in several games and 3DMark.

The Rampage was 3dfx’s last project, and was aimed to compete with NVIDIA’s GeForce3. Development started in 1997 and release was scheduled for 2001, but due to 3dfx’s closure in 2000 it never saw the light of day. Although never released, there were several cards manufactured for internal testing purposes. Some of the cards had soldered chips, and were called A0, while others were unsoldered and were called Test Socket. These cards are extremely sought after to the right people, in some cases fetching as much as US$ 11,000 (and you thought the Titan RTX was expensive).

The card in question is owned by Oscar Barea, who actually has two cards issued directly from 3dfx in their dying days. A dongle is required for the display output due to an error in the design. During development, the DAC was overlooked and results in the display being inverted, and this dongle inverts the inverted output. Performance is dismal in the tests due to there being no official driver. Oscar Barea has been trying to tweak and tune the driver, but without the correct documentation it is proving to be an impossible task.

More pictures are available at the source, and for those further interested in the history of 3dfx, Martín Gamero Prieto is publishing a book titled “The Legacy of 3DFX” which is being funded on Kickstarter.

Source: DSOGaming

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